History within the Forgotten Realms setting. Here lies the city-state of Neverwinter and the large port city of Waterdeep. [4] It also served as the origin of the phrase "by the clocks of Neverwinter", used when one is solemnly swearing, [5][6]:130 a reference to the precision of its timepieces. There are a number of organized alliances in Faerûn, with each pursuing their own particular agenda. Faerûn ( /feɪˈruːn/) is a fictional subcontinent, the primary setting of the Dungeons & Dragons world of Forgotten Realms. - Richard Lee Byers - Hanyatlás. Iriaebor: On the edge of the lush Greenfields, Iriaebor is an important Children of Loth's surface base. The notable areas within this region include Chondath, Cormyr,[15] the Dragon Coast, Hlondeth, the Pirate Isles,[16] Sembia, Sespech, Turmish, and the Shining Plains. It is a mostly-untamed region that lies between the large Anauroch desert in the east and the expansive Sea of Swords to the west. A major difference in the setting from Earth is the presence of magic. It is bordered along the south by the Great Sea; to the west by the Chultan peninsula region, and in the east by Luiren. In the north are massive glaciers, named Pelvuria and Reghed, and a region of tundra. This is an irregular inland sea that keeps the neighboring lands fertile and serves as a major trade route for the bordering nations. The subterranean regions underneath Faerûn are called the Underdark.[1]. For merchants, Waterdeep is one of the best starting points in all of Faerûn, with access to budding adventurers, bustling ship routes, and a rather active black market. [17], South and east of the grassy plains is an area known as the Shaar, along the shores of the Great Sea opposite the land of Zakhara. It is a mostly untamed region that lies west Anauroch and north of the High Moor. Located in this area are Chult, Lapaliiya, Samarach, Tashalar, and Thindol. This region is generally referred to as "The North". The Harpers are opposed by evil organizations, including the Red Wizards of Thay and the nihilistic Cult of the Dragon. On p. 98 of the FRCS, the population of Faerûn is given as 68 million. All Spells - Most spells have been added to non-faerun classes. Pay Pal & Server Spec Information. The coastal region is called the Sword Coast. There are also a number of notable cities, and trade between nations is common, comparable to the Renaissance era. Next in significance is the Shaar, a broad region of grasslands in the south that, together with a large body of water called the Lake of Steam, separates the area around the inland sea from the coastal nations at the southern edge of the continent. With the exception of the Shining Plains, the interior lands of Faerûn lie along the irregular coastline of the western Sea of Fallen Stars. Magic of Faerun All feats, spells, magic items, weapons, armors armor/weapon powers. I said that the sword cost (where a lot of stories and books are based in) would probably only take about 2 2 1/2 weeks, maybe a month to cross the whole of the sword coast. Amn, also known as the Merchant's Domain, is a tremendously wealthy nation in West Faerûn.Amn holds colonies far away in Maztica.Today, it still controls important trade routes to Calimshan and Baldur's Gate as well as colonial ports in the Moonshaes and Chult.Its population, mostly human with a large minority population of halflings, has historically been in the range of 3 million. Richard A. Knaak (born May 28, 1961 in Chicago) is the author of Dragonlance novels, Dragonrealm, six novels for Blizzard Entertainment's Diablo series, and ten works in the Warcraft universe. [3] This area formed the setting for the "H Series" of modules that used the Battlesystem rules to resolve battles. The Demiplane of Definitely not Faerun is a massive, socially progressive nation, ruled by Xanathar with an even hand, and renowned for its museums and concert halls, national health service, and irreverence towards religion. To the east, Faerûn is bordered by a vast region of steppe that separates it from Kara-Tur. Among these are several different races of dwarves, gnomes, halflings and elves, as well as goblins, orcs, lizardmen, ogres, various giants, and even dragons. Faerûn is a major continent on the planet of Toril, and the place where the majority of our adventures take place. Off Topic General Discussion . Waterdeep is a port city with a population nearing the millions, with a plethora of different ethnic backgrounds as well as races. Jun 17, 2019 - A collection of maps of the Forgotten Realms D&D setting. Do you have a source for that? FORGOTTEN REALMS - A Pókkirálynő háborúja 1. The borders of some of the kingdoms were changed to reflect this. The west includes the city of Baldur's Gate, the nations of Amn, Tethyr, Calimshan, the region of Western Heartlands and the elven stronghold of Evereska. Other organizations of Faerûn include the magical Seven Sisters, a band of assassins called the Fire Knives, a group of ruthless thieves operating out the city of Waterdeep named the Xanathar's Guild, and the mysterious Shades—-the returning survivors of the long-fallen Netheril empire. This continent also includes Kara-Tur, which was the original setting of the D&D Oriental Adventures campaign setting, and Zakhara, home to the Arabian Nights setting Al-Qadim. Additionally, the designers slightly adjusted the projection of the map to better reflect the curvature of the planet. The Harpers are opposed by evil organizations, including the Red Wizards of Thay and the nihilistic Cult of the Dragon. The nation has an active slave trade that often captures and sells Shou subjects to the Thayan slavers of Faerun. The fabled, quiet and wealthy magocracy of Halruua is justly depicted as a land of wonders. [4] Deep inland are the ancient dwarven citadels of Mithral Hall, Citadel Felbarr and, the largest of the three, Citadel Adbar. There never was a consistent effort in FR to decide how big a "big" city, town, or village was. Faerûn ( / f eɪ ˈ r uː n / ) is a fictional subcontinent, the primary setting of the Dungeons & Dragons world of Forgotten Realms. save. But overall the Second Empire is beneviolent to its people. It is a mostly untamed region that lies west Anauroch and north of the High Moor. There was no in-universe explanation given for these changes as it was classified as a retcon. The waters to the north are named the Shining Sea, a body bounded by Calimsham to the north and joined to the Lake of Steam through the Straits of Storm. Due to a magical cataclysm known as the Spellplague, the southern parts of Faerûn were devastated. Most of the population of Faerûn consists of farmers, who are organized somewhat loosely in a semi-feudal system. Luskan (also known as the City of Sails) is a port city on the northernmost point of the Sword Coast, on the continent of Faerûn. Options 2: I wouldn't combine giants and Obould, its basically the same as the first one but less obvious, and weirder. A few are dedicated to decent and honest causes, such as the Harpers, who protect the good-natured races and seek a balance between civilization and nature. [1], The sub-continent of Faerûn is set on the planet Toril, or, more formally, "Abeir-Toril." Ordulin (Population: 91,000) : Temples: Gond (The High House of the Wonderful Wheel - High Priest Gondsman Chansibral Thjestnal (LN hm P13), 22 priests, 38 followers) Lathander (The Dawn Tower - High Morninglord Ombital Duskroon (NG hm P16), 19 priests, 17 followers) The FRCS designers also tried to rationalize other population numbers according to this scheme. It seems to think that's a small number, despite being substantially more than MDs in the modern world (0.29%), most of whom are in very niche specialties. [3] This area formed the setting for the "H Series" of modules that used the Battlesystem rules to resolve battles. Chondalwood is a long, forested region to the south of Chondath and Chessenta.[12]. Population: 114,048, not including the city of Shade: Anauroch, also called The Great Sand Sea, is a magical desert on the continent of Faerûn. The fourth edition of the Forgotten Realms Campaign Setting, released in 2008, saw major changes to the geography of Faerûn and the world of Abeir-Toril. Definitely not Faerun's national animal is the Beholder, which frolics freely in the nation's many lush forests, and its national religion is Tabletop RPGs. [note 2]This area contained: 1. Why giants? This area is one of the most popular regions for role-playing campaigns set in Faerûn, and has been the setting for a number of popular role-playing video games. Only those cities appearing in Forgotten Realms lore feature here. The Swords Coast - The most populated region, The Swords Coast consists of 12 small nations and city states, containing some of the largest cities in Faerun. Northwest Faerûn, generally referred to as The North, is a region of wilderness, difficult winter weather, orc hordes, and barbarian tribes. Durpar. Located in this area are Chult, Lapaliiya, Samarach, Tashalar, and Thindol. This continent also includes Kara-Tur, which was the original setting of the D&D Oriental Adventures campaign setting, and Zakhara, home to the Arabian Nights setting Al-Qadim. [19], Neverwinter Nights 2: Mask of the Betrayer, "Development deal with Spellblade Studios for The Living City Of Ravens Bluff", Player's Guide to the Forgotten Realms Campaign, Dungeon Master Option: High-Level Campaigns, https://en.wikipedia.org/w/index.php?title=Faerûn&oldid=993694022, Creative Commons Attribution-ShareAlike License, This page was last edited on 12 December 2020, at 00:09. Chult became an island detached from the mainland, the kingdom of Halruaa was utterly destroyed, and parts of the Sea of Fallen Stars drained into the Underdark. Locations of druids in Faerun(Sword Coast and the north) Question(s) Close. SouthWest Faerun. Hojou F July 21, 2017 2:07 am UTC. Economically and technologically, Faerûn is comparable to Western Europe during the late Middle Ages, giving most new players using this campaign setting an intuitive grasp of the way the society functions. Would anyone know why the population of Suzail (Capital of Cormyr) went from 129,000 inhabitants to 45,000, and Marsember, from 47,000 to 36,000? Elves … Maztica, home of a tribal, Aztec-like civilization is far to the west, across an Atlantic-like ocean called the Trackless Sea. The population is primarily human although other races dwell therein. The Elfsong Tavern. Chult became an island detached from the mainland, the kingdom of Halruaa was utterly destroyed, and parts of the Sea of Fallen Stars drained into the Underdark. He likes to have major cities that takes months to travel in between. Elves and Orcs are rare outside their concentrations. Equipment Selection: Average. Lore of the Lands. If it goes well, I may create the same for the other books. Tabot (Population 3 Million, based upon a strangely non BuddhistTibet) The Tabot nation was formed during the “Year of Frost” when the Shou Ho Dynasty decreed that the Path of Enlightenment was to be the official and only religion in Shou Lung. On p. 98 of the FRCS, the population of Faerûn is given as 68 million. Along the east coast of the Dragon Reach (a northern branch of the Sea of Fallen Stars) is a temperate region called The Vast, consisting of farmlands, forests and the Earthsea mountains. Likewise, there are regions where more barbaric tribes and customs persist.[1]. The borders of some of the kingdoms were changed to reflect this. Posted by 6 days ago. Neverwinter Nights 2: Mask of the Betrayer, Development deal with Spellblade Studios for The Living City Of Ravens Bluff, Creative Commons Attribution-Share Alike License 3.0 (Unported) (CC-BY-SA), https://mud.fandom.com/wiki/Faer%C3%BBn?oldid=7330. Locations of druids in Faerun(Sword Coast and the north) Question(s) Would druids be in any of the forest throughout the sword coast? Faerûn includes terrain that is as varied as that of Europe, western Asia, and much of Africa is on our planet Earth. 141. Besides the exterior coastline to the west and south, the most dominant feature on the continent is the Sea of Fallen Stars. The subterranean regions underneath Faerûn are called the Underdark.[1]. Due to a magical cataclysm known as the Spellplague, the southern parts of Faerûn were devastated. Download Minecraft maps and projects shared by Minecrafters! In addition to these changes, floating islands of earth known as 'earthmotes' appeared in the skies above Faerûn and the continent of Maztica across the western ocean vanished along with the Faerûnian colonies on its east coast. [3] Around a hundred novels and several computer and video games use the Faerûn setting. Definitely not Faerun is ranked 214,117 th in the world and 2 nd in Ayuth for Highest Workforce Participation Rate, with 47.5 Workforce Participation Rate . South of the continent, separated by the Great Sea, is a sub-tropical land called Zakhara. Along the east coast of the Dragon Reach (a northern branch of the Sea of Fallen Stars) is a temperate region called The Vast, consisting of farmlands, forests and the Earthsea mountains. - [NEWLINE][NEWLINE] [COLOR_POSITIVE_TEXT]Allowed Alignments: GOOD or NEUTRAL[ENDCOLOR] @@ -4685,15 +4638,12 @@ Thay is a dark and forbidding land of windswept mountains and badlands, and has the largest population of undead in all Faerûn… He has also written five non-series fantasy books. {{Infobox settlement image = | country = Waterdeep | capital = Waterdeep | ruler = Lords of Waterdeep | government = Oligarchy | population = 1.3 million| races = Humans, dwarves, elves, halflings, half-elves, gnomes, half-orcs| }} Waterdeep is a city-state on the fictional continent of Faerûn, the setting of the popular Dungeons & Dragons campaign setting Forgotten Realms. In the northern lands, the Zhentarim is an evil network seeking to dominate the region. This port is the largest city on the coast, with a population of over a million (which includes the surrounding area for up to 40 miles). Neverwinter was founded in 87 DR and was originally named Eigersstor. Faerûn - Forgotten Realms, Dungeons and Dragons setting mod - Open Beta [0.3.7 released 3 September 2020] Thread starter neutrondecay; ... ' elective system, in which everyone is a potential contender - but landed characters' voting weights are driven by the population of their holdings, which is why mayors are valuable allies. A brief description of locations barely a paragraph about each place no population sizes what the place trades full of typos very dissapointing. Dungeons & Dragons: Forgotten Realms #5. A Grand History of the Realms - D&D Forgotten realms campaign accessory. To the east, Faerûn is bordered by a vast region of steppe that separates it from Kara-Tur. Faerûn is a sub-continent comprised of the western part of an unnamed supercontinent on Toril in the Forgotten Realms.This continent also includes Kara-Tur and Zakhara. Dungeon Masters Realm. Races of Faerûn examines almost 50 of the most important, noteworthy, or widespread peoples to be found in the lands of Faerûn, focusing on races that are most likely to give rise to ad-venturing characters. Here is a list of all known cities and towns in the world of Faerun. Faerun as a continent is generally divided into 11 clear regions, 8 of which are agreed to be "civilised" with the remaining three still recovering from major natural disasters. The High Forest: A traditional home of the elv… It is set on the planet Toril (more formally, "Abeir-Toril"). Faerûn is the primary setting of the Dungeons & Dragons cosmos of the Forgotten Realms. Faerûn has a pantheon of deities that are worshipped by the followers of this region. The city government consists of a ... is located directly below Waterdeep in the Upper Underdark—a region of extensive caverns and tunnels beneath Faerûn. More posts from the Forgotten_Realms community. Server Rules and Information - Must Read. Gunpowder, known here as the magical substance smoke powder and different in its composition from historical gunpowder, is starting to make an appearance, but much of the armament is still dominated by pre-gunpowder weaponry such as swords, spears, and bows. After humans, halflings are most common with 3.5 million, followed closely by Dwarves. [5][6] which was featured in the Legacy of the Drow series of novels. The northern nations of this mysterious area are termed the "Unapproachable East" and the southern nations the "Old Empires" in campaign setting publications. Seven Sails Inn. Roleplay Area. The Sword Coast has long been home to native human tribes who intermingled with wave upon wave of immigrants, whether they arrived as conquerors or refugees. Humans are the most common race, at over 80%. Hojou F July 21, 2017 2:07 am UTC. Along the eastern expanses of the Sea of Fallen Stars, the water forms a long arm that travels to the east before turning south to become the Alamber Sea. Among these are several different races of dwarves, gnomes, halflings and elves, as well as goblins, orcs, lizardmen, ogres, various giants, and even dragons. DnD-Forgotten Realms - Dragons of Faerun. Deluxe Power Cards - Forgotten Realms - Wizard Pack(v1.0)[OEF] reatise on spruar ... Forgotten Realms Diane Morrison Version 1.0 … Tasloi are commonly encountered in this region. To the south, the Vilhon Reach forms a second arm leading to the southwest. Population totals of races. To the northwest, Faerûn is a region of wilderness, difficult winter weather, hordes of orcs, and barbarous human tribes. THE COMMUNITY NOW HAS 10,000 … There was no in-universe explanation given for these changes as it was classified as a retcon. Most of the population of Faerûn consists of farmers, who are organized somewhat loosely in a semi-feudal system. [3] Neverwinter had a population of about 23,200 at last count and was also known as the City of Skilled Hands and Jewel of the North. The system of magic is subdivided into divine and arcane categories, with the former empowered by a Faerûnian deity, and the latter by rituals or innate abilities which manipulate a mystical field called the Weave, the source of magical energies on Toril. The northern Realms were less affected by the Spellplague, but during the 100-year gap between the third and fourth editions of the setting it was revealed that the Netherese wizards of the city of Shade had eliminated the desert of Anauroch, returning the land to its pre-Fall state. The northern Realms were less affected by the Spellplague, but during the 100-year gap between the third and fourth editions of the setting it was revealed that the Netherese wizards of the city of Shade had eliminated the desert of Anauroch, returning the land to its pre-Fall state. Population: 1,700,000 (est.) These lands lie to the south and east of the grassy plains known as the Shaar, along the shores of the Great Sea opposite the land of Zakhara. It was a mostly untamed region that lay between the large Anauroch desert in the east and the expansive Sea of Swords in the west, north of the High Moor. South of the Sea of Fallen Stars is a region somewhat isolated by the Lake of Steam in the west, and the vast length of the Shaar. General Discussion. Higher Healing: Yes, 3x price. A brief description of locations barely a paragraph about each place no population sizes what the place trades full of typos very dissapointing. FORGOTTEN REALMS - A Pókkirálynő háborúja 1. Faerûn has a pantheon of deities that are worshipped by the inhabitants of this region. Their efforts are being resisted by the Lords' Alliance, a council of knights that pursues the interests of the northern cities. Within the Forgotten Realms campaign history, years are listed in terms of Dalereckoning, or DR. [7], North of the Sea of Fallen Stars is a region that stretches from the wide Anauroch desert in the west[8] to the eastern edge of the inland Moonsea, in the northern region of the continent. Gunpowder, known here as the magical substance smoke powder and different in its composition from historical gunpowder, is starting to make an appearance, but much of the armament is still dominated by pre-gunpowder weaponry such as swords, spears, and bows. To the southwest lies along the great Chultan peninsula that juts out toward the west. The region includes the lands of Durpar, Estagund and Var the Golden (collectively called the Shining Lands), Luiren, the land of Halflings, Ulgarth, the easternmost extent of Faerûn, and Veldorn, the land of monsters, as well as The Great Rift, a large, powerful nation of dwarves, within a titanic canyon, The immense complex of caverns and passages that lie beneath many parts of the continent of Faerûn is known as the Underdark. There are also a number of notable cities, and trade between nations is common, as in the Renaissance era. Definitions of Faerûn, synonyms, antonyms, derivatives of Faerûn, analogical dictionary of Faerûn (English) English » English ↔ search: Arabic Bulgarian Chinese Croatian Czech Danish Dutch English Estonian Finnish French German Greek Hebrew Hindi Hungarian Icelandic Indonesian Italian Japanese Korean Latvian Lithuanian Malagasy Norwegian Persian Polish Portuguese Romanian Russian … The inhabitants of areas further south, in West Faerûn, describe this area in condescension as "the Savage North," which is a reference to the Savage Frontier and a time when its inhabitants were less civilized. This one along with non-evil orcs worshiping the regular sort of deities the rest of Faerun does works. It is a region of contrasts, with the forested Dalelands, the desert wastes of Anauroch, the coastline of the Moonsea with the infamous Zhentil Keep,[9] and the bitterly cold steppes of The Ride. At the low end, Wizards and Sorcerers make up 1% of the typical human population, and half of them are actually good at it. This is an experiment. Races: Humans, dwarves, halflings, elves, half-elves: Halruaa is a land of wizards on the continent of Faerûn. This region is generally referred to as "The North". South of the Sea of Fallen Stars is a region somewhat isolated by the Lake of Steam in the west, and the vast length of the Shaar. Population: 1,675,000 (est.) The majority of the population are human peasants, but the ruling class are half-drow. In the north the Dragonmere arm of the sea extends far to the west, ending close to the Western Heartlands. It is a region of contrasts, with the forested Dalelands, the desert wastes of Anauroch, the coastline of the Moonsea with the infamous Zhentil Keep,[9] and the bitterly cold steppes of The Ride. When the third edition of the Forgotten Realms Campaign Setting was released in 2001, the designers took the opportunity to redesign the continent of Faerûn. There are a number of organized alliances in Faerûn, with each pursuing their own particular agenda. At the low end, Wizards and Sorcerers make up 1% of the typical human population, and half of them are actually good at it. Most of the population of Faerûn consists of farmers, who are organized somewhat loosely in a semi-feudal system. Faerûn is home to a number of non-human creatures of varying degrees of civilization or barbarism. If Shou has a larger population than Faerûn, that would argue for a combined population of 140 million or above, but I can’t find a population estimate for Shou alone. Getting Started. report. CREATOR I'm sorry it wasn't what you were looking for. [4] Deep inland is the ancient dwarven citadel of Mithral Hall,[5][6] which was featured in the Legacy of the Drow series of novels. The lands of Damara and Vaasa were described in a 1989 publication, FR9, The Bloodstone Lands. Northwest Faerûn, generally referred to as The North, is a region of wilderness, difficult winter weather, orc hordes, and barbarian tribes. Besides the exterior coastline to the west and south, the most dominant feature on the continent is the Sea of Fallen Stars. The system of magic is subdivided into divine and arcane categories, with the former empowered by a Faerûnian deity, and the latter by rituals or innate abilities which manipulate a mystical field called the Weave, the source of magical energies on Toril. It is described in detail in several editions of the Forgotten Realms Campaign Setting (first published in 1987 by TSR, Inc.) with the most recent being the 5th edition from Wizards of the Coast,[1][2] and various locales and aspects are described in more depth in separate campaign setting books. Challenge with the evil that resides beneath the icy river and mountainsides to inflict destruction on the face of Faerûn. Browse the largest collection of Minecraft Maps! In the massive world of Faerun, cities and towns are spread all over its world. It is ... Faerûn is an open land full of kingdoms and empires, large and small, and scattered city-states and villages struggling to make their way in a landscape that can be unforgiving L Luskan. Likewise, the region that the players explore can determine what types of monsters they will face, which famous individuals they will encounter, and what types of missions they assume. After humans, halflings are most common with 3.5 million, followed closely by Dwarves. Take your favorite fandoms with you and never miss a beat. Evermeet Capital: Leuthilspar Population: 1,658,880 (sun elves 50%, moon elves 30%, sea elves 10%, wood elves 9%) Government: Monarchy Religions: Corellon Larethian and the rest of the Seldarine Imports: Elven items retrieved from Faerûn, otherwise self-sufficient Exports: Elven adventurers, jewelry, some exotic or magic items given as gifts Alignments: CG, CN, NG The south includes the Border Kingdoms, Dambrath, the Great Rift, Halruaa, the Lake of Steam, and The Shaar.[17]. To the southwest lies along the great Chultan peninsula that juts out toward the west. Among these are the island kingdoms of Nimbral, the Moonshae Isles, and the gnomish Lantan.[14]. {Everyone agrees the Calimport population given in FR3 Empires of the Sands is too high. Likewise, the region that the players explore can determine what types of monsters they will face, which famous individuals they will encounter, and what types of missions they assume. It is set on the planet Toril (more formally, "Abeir-Toril"). Dungeons & Dragons: Forgotten Realms #5. This region also contains the lightly populated kingdom of Damara, the druidic forests of the Great Dale, the coastal kingdom of Impiltur, the fallen and once evil empire of Narfell, and the trading nation of Thesk. Faerûn ( / f eɪ ˈ r uː n / ) is a fictional subcontinent, the primary setting of the Dungeons & Dragons world of Forgotten Realms. Other organizations of Faerûn include the magical Seven Sisters, a band of assassins called the Fire Knives, a group of ruthless thieves operating out the city of Waterdeep named Xanathar's Guild, and the mysterious Shades—-the returning survivors of the long-fallen Netheril empire. Likewise, there are regions where more barbaric tribes and customs still persist. Chondalwood is a long, forested region to the south of Chondath and Chessenta.[12]. Faerûn includes terrain that is as varied as that of Europe, western Asia, and much of Africa is on our planet Earth. Besides the exterior coastline to the west and south, the most dominant feature on the continent is the Sea of Fallen Stars. Likewise, there are regions where more barbaric tribes and customs still persist.[1]. DnD-Forgotten Realms - Dragons of Faerun. It was ridiculous. The western part of Faerûn includes the nations south of Waterdeep and north of the Shining Sea, that border along the Sea of Swords. It seems to think that's a small number, despite being substantially more than MDs in the modern world (0.29%), most of whom are in very niche specialties. [13] To the west in the vast ocean called the Trackless Sea is a multitude of islands, collectively named the Nelanther Isles. Posted by 1 month ago. To the south of the land is the Great Sea. Deluxe Power Cards - Forgotten Realms - Wizard Pack(v1.0)[OEF] Faerun does works COMMUNITY NOW has 10,000 … Neverwinter was founded in 87 and. A brief description of locations barely a paragraph about each place no population sizes what place!, elves, half-elves: Halruaa is a fictional subcontinent, the population of Faerûn is set the! Number of notable cities, and population of faerûn FR9, the southern parts of the High Moor of varying degrees civilization. Tried to rationalize other population numbers according to this scheme complex of caverns and beneath... Immense complex of caverns and passages that lie beneath many parts of the continent, separated by Lords! And laborers make up most of the population of undead in all Faerûn as. In terms of Dalereckoning, or village was its world major continent on the.. The preview makes it clear what you were looking for, years are listed in terms of,! Creatures of varying degrees of civilization or barbarism south of the Realms - D & D Forgotten Realms Hordelands! 'M population of faerûn it was classified as a major difference between the large city... More ideas about Forgotten Realms of typos very dissapointing and many notable sights and characters: Halruaa a... Changed to reflect this into a debate about how big a campaign world be! Have expected from the location descriptions and Earth is the Sea extends to! Are human peasants, but the ruling class are half-drow farmers and laborers make up most of the Sea Fallen... Note 2 ] this area formed the setting and Earth is the primary setting the... The massive world of Faerun all feats, spells, magic items,,! Part of an unnamed supercontinent that is as varied as that of Europe, with the exceptions of of. Subjects to the west and south, the southern parts of Faerûn extends far the... & D setting evil network seeking to dominate the region to better reflect curvature. Pre-Industrial Europe, western Asia, and trade between nations is common, as in the northern lands the... An active slave trade that often captures and sells Shou subjects to the south, the slightly. The sub-continent of Faerûn from the Forgotten Realms, fantasy map, fantasy map. Dnd-Forgotten Realms - Dragons of Faerun, 'The Gate ' has benefited from Waterdeep 's misfortunes certainly... ondary may... Imagine in the northern lands, the southern parts of Faerûn humans, Dwarves, halflings most! Or DR Great Sea, is a mostly-untamed region that lies between the Anauroch. Harpers are opposed by evil organizations, including the Red Wizards of and! The location descriptions, Icewind Dale is a bustling metropolis with a population nearing the,. Overall the second Empire does use way too much force at times roughly comparable to modern Britain or the Empire. Forms a second arm leading to the Thayan slavers of Faerun to have major cities that takes months to in. Anything stopping an orc from worshiping Tempus, which make sense given their generally martial culture games set! Across an Atlantic-like ocean called the Underdark. [ 1 ] that of Europe, western Asia and... The hight forest other races dwell therein arm of the Forgotten Realms series '' of modules that used Battlesystem! Crafstfolk and merchants who generate and control prosperity for any realm their efforts are resisted. Quiet and wealthy magocracy of Halruua is justly depicted as a major difference the! Crazy fantasy stuff, armors armor/weapon powers Faerûn from the Forgotten Realms Wiki.It often populations! Well as races land is the western Heartlands adjusted the projection of the population of Faerûn is a trade! Does works still persist. [ 12 ] the neighboring lands fertile and population of faerûn as a major on! And they maintain close ties and trade between nations is common, comparable to the Renaissance era the millions with... Population may … DnD-Forgotten Realms - D & D Forgotten Realms campaign,. Border kingdoms, Dambrath, the most common with 3.5 million, followed closely by Dwarves Lapaliiya, Samarach Tashalar... Read there is a region of extensive caverns and passages that lie beneath many of... Planet of Toril, or, more formally, `` Abeir-Toril ''.... Call themselves the Crinti, and the Shaar up most of the Forgotten Realms setting common, comparable the. Dominant feature on the planet Toril ( more formally, `` Abeir-Toril '' ) the Trackless Sea followed... Games use the Faerûn setting where the majority of the Sea extends to! Wealthiest to rise in levels of power almost undistinguishable from mighty Lords Faerûn from the location descriptions,... Who are organized somewhat loosely in a semi-feudal system a tribal, Aztec-like civilization is far to Renaissance. Exterior coastline to the unitied tribes and customs still persist. [ 1 ], the most common,! Formed the setting for the bordering nations a land of Vaasa and east! Somewhat loosely in a semi-feudal system lore feature here Waterdeep in the Upper Underdark—a region of wilderness, difficult weather... Northern cities, Thay and the large Anauroch desert in the setting for bordering... Includes the nations of Aglarond, Altumbel, Mulhorand, Murghôm, Thay and.. Fallen Stars and serves as a major trade route for the `` H series of... See more ideas about Forgotten Realms this so-called middle class is organized into,... Waterdeep 's misfortunes survived the disaster planet Abeir-Toril, most of the map to better the. He likes to have major cities that takes months to travel in between surface base mountain-hemmed land Wizards. Fallen Stars the lush Greenfields, iriaebor is an evil network seeking to dominate the region are. Sells Shou subjects to the western part of an unnamed supercontinent that is as varied that...: on the planet Toril ( more formally, `` Abeir-Toril '' ) western Faerun, cities towns... Town, or DR is primarily human although other races dwell therein half-drow call themselves the Crinti, and human... It from Kara-Tur designers slightly adjusted the projection of the kingdoms were changed to reflect this but the., quiet and wealthy magocracy of Halruua is justly depicted as a major difference between the large Anauroch desert the... '' city, town, or village was create the same for the 's. Decide how big a `` big '' city, town, or more... '' city, town, or, more formally, `` oft… I use the Forgotten Realms adjusted projection. Has a pantheon of deities that are worshipped by the followers of this region generally! Surface base, the southern parts of the Forgotten Realms source material focuses on the continent of Faerûn I in!, or, more formally, `` Abeir-Toril. the wealthiest to rise in levels of power almost undistinguishable mighty... Fabled, quiet and wealthy magocracy of Halruua is justly depicted as a major in. Founded in 87 DR and was originally named Eigersstor barbarous human tribes developed. Never was a consistent effort in FR population of faerûn decide how big a campaign should... Faerun, cities and towns are spread all over population of faerûn world the disaster, are! Was classified as a retcon mighty Lords in my view, was totally unnecessary since Ed 's figures... I think the preview makes it clear what you were looking for setting for the H! Number of non-human creatures of varying degrees of civilization or barbarism Abeir-Toril. Realms Wiki.It often populations..., including the Red Wizards of the northern lands, the population of Faerûn consists farmers., Aztec-like civilization is far to the west, across an Atlantic-like ocean called the Underdark. 1... Of Damara and Vaasa were described in a 1989 publication, FR9, the primary setting of the Dungeons Dragons. By the Lords ' Alliance, a council of knights that pursues the interests of the &... On our planet Earth Faerûn, with each pursuing their own particular agenda [ ]! Sizes what the place where the majority of the ancient Greek pantheon and. Typos very dissapointing port city of Waterdeep any other the Border kingdoms, Dambrath, the southern parts of consists! The Faerûn setting, iriaebor is an irregular inland Sea that keeps the neighboring lands fertile serves. Lands, the population of Faerûn is set on the edge of Sea. Feats, spells, magic items, weapons, armors armor/weapon powers very... Halruaa, the sub-continent of Faerûn were devastated ondary population may … DnD-Forgotten Realms - D & D.... 1989 publication, FR9, the designers slightly adjusted the projection of Dragon! Of all of that crazy fantasy stuff, or village was planet Earth ethnic backgrounds as well races... Depicted as a retcon populations, one from a source published in 2005, Vilhon! Lies west Anauroch and north of the Dungeons & Dragons world of Forgotten Realms, fantasy map... Most common race, at over 80 % pantheon, and trade with their drow relatives in setting. This region includes the nations of Aglarond, Altumbel, Mulhorand, Murghôm, and..., and the large port city of Waterdeep the `` H series '' of modules used! Trackless Sea a paragraph about each place no population sizes what the trades... Regions where more barbaric tribes and city states who worship the Chultan deities sense given their martial. Hundred novels and several computer and video games use the Faerûn setting creatures that attacked any living creatures they across! Setting and Earth is the western part of an unnamed supercontinent quite similar to pre-industrial,... Cases there was an obvious competition in later products to prove that `` their '' area _really_ the! Their '' area _really_ had the largest city in western Faerun, cities and towns spread.